![]() The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. ![]() The cookie is used to store the user consent for the cookies in the category "Performance". ![]() This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is used to store the user consent for the cookies in the category "Other. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Why can't you mute just the two channels so you're still notified when people are getting together to play Elite Dangerous, or just posting about the game? And why can't the others mute just the Elite Dangerous channel so you don't bug them? Administrator side, why can't you create, and then auto mute for new arrivals, things like channels for trash talk or channels for messing with bots? You could make private channels and have people request for the roles to see them, but that's a roundabout solution that doesn't really solve all the problems, and requires additional time for administrators that, especially in a small group, may not always be available.Necessary cookies are absolutely essential for the website to function properly. You only have Elite Dangerous, so you don't care about the other two channels. Lets say you have a single server with people that play different games, maybe Path of Exile, World of Warcraft, and Elite Dangerous. Once enemies, the factions of Neoterra now share a dangerous alien foe, the ShaKari. ![]() That's all well and good, but that does an entire server, not the individual channels within a server. ![]()
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